Bungie's Marathon reboot is undergoing a regime change. Per IGN, Riot alum Joe Ziegler has been directing the extraction shooter, taking over from Christopher Barrett.Ziegler joined Bungie in late 2022 in a then-vague role. According to his Twitter, he's been directing the game for nearly a year as the Marathon team's had a larger shift in its creative leadership.At time of writing, it's unclear if Barrett will remain at Bungie, and also why he was removed to begin with."For the last nine months, I’ve been working on Marathon as the game director," wrote Ziegler. "We’re still baking, but I’m excited to share with you more info on the game as we get closer and closer to bringing it to all of you."
The games industry has had countless layoffs and cancelled projects since 2023, and Tarn Adams is not happy about it.At this year's GDC (spotted by PCGamer), the Dwarf Fortress designer was frank in laying the blame for these events at the hands of executives, calling them "bad people.""These decisions, they don't sound practical," he continued. "They sound like they're driven by greedy, greedy people trying to make some kind of venture capital thing work out."This week has seen "only" three reported layoffs this far (over at IGN), but 2024 has been devastating. In March alone, several studios have either cut most of their staff or close down entirely.To Adams, executives have made a "stench of rot" that allows for staff cuts…
The games industry has had countless layoffs and cancelled projects since 2023, and Tarn Adams is not happy about it.At this year's GDC (spotted by PCGamer), the Dwarf Fortress designer was frank in laying the blame for these events at the hands of executives, calling them "bad people.""These decisions, they don't sound practical," he continued. "They sound like they're driven by greedy, greedy people trying to make some kind of venture capital thing work out."This week has seen "only" three reported layoffs this far (over at IGN), but 2024 has been devastating. In March alone, several studios have either cut most of their staff or close down entirely.To Adams, executives have made a "stench of rot" that allows for staff cuts…
Update (3/22/24): Following his GDC presentation, Vincke affirmed that Larian was doing "the right thing" in not continuing Baldur's Gate 3.Noting the disappointment from players at a lack of continuation, he argued it "doesn't need more." The studio made the game "with a beginning, middle, and end."However, he did clarify that the studio will continue to update the RPG, from mod support to "extra cinematics" for some endings. But new content is a hard "no."As for its cast, Vincke noted they're now in Wizards of the Coast's hands. "I think [WOTC] understands how important they are to the community, and I trust they'll be treated with respect."While acknowledging it's "not easy" to bid farewe…