Gameloft Romania cuts 136 jobs and closes Cluj studio

Gameloft Romania is shuttering its Cluj studio and laying off 136 employees.The company confirmed the news in a statement issued to Game Developer and explained the closure follows a review of its production capacities."As a company, we need to constantly review our production capacities. After careful consideration and in response to the ever-changing market conditions we are facing, it has become necessary to implement a reduction in workforce. Unfortunately, this leads us to close our Cluj studio and to let go the 136 employees of the office," said a Gameloft Romania spokesperson."This decision has not been taken lightly, and we understand the impact it may have on affected employees. We will be working with them, on a case-by-case basis, to find the best way to handle th…

Little Kitty, Big City tops 100,000 sales in two days

Little Kitty, Big City has topped 100,000 sales in two days, according to developer Double Dagger Studios. The team broke the news on X and thanked players for diving into its wholesome adventure.The indie title burst out the gates after launching on Steam, Switch, and Xbox on May 9, 2024, and seemingly didn't take long to win over players. Little Kitty, Big City also debuted on Xbox Game Pass but has evidently found an audience outside of the subscription platform.Little Kitty, Big City drops players into an open-world playground in the guise of a plucky, scrappy, frequently chaotic feline and tasks them with finding a way home. It launched to critical acclaim and currently has a 'very positive' rating on Steam from almost 2,000 user reviews.Double Dagger is currently worki…

Firaxis vet Jake Solomon unveils new studio making a ‘life sim’ game

Longtime Firaxis lead designer Jake Solomon has unveiled what he's been up to since leaving the studio in February 2023. Today he and a number of former Firaxis and Maxis developers announced the formation of Midsummer Studios, a new Maryland-area game developer that is working on an unnamed "life sim" game in the vein of Electronic Arts' The Sims.The studio is launching with $6 million raised by Transcend Fund in partnership with Tirta Ventures, Betaworks Ventures, 1Up Ventures, F4 Fund, Krafton, and Day Zero Productions.Solomon is joined on the leadership team by game director Will Miller and chief operating officer Neslie Birch (who will also serve as chief financial officer). The trio and their colleagues have set up shop in Firaxis' old office in Hunt Valley, …

IO Interactive hires CTO to steer technical ops and engine development

Hitman and Project 007 developer IO Interactive has appointed Ulas Karademir as its new chief technology officer.Karademir will report to IOI CEO Hakan Abrak and has been tasked with overseeing technical operations at the Danish studio. That includes supporting the development of IOI's proprietary in-house Glacier engine and working with the production team on current projects.IOI's new CTO is a familiar face. Karademir had a seven year stint at the studio between 2007 and 2014 and has over 20 years of experience in engineering and leadership roles, including a spell as Unity's VP of core engineering, graphics, operations, and productions.He most recently served as general manager and CPO at RealityOS, but says he's looking forward to returning to IOI to help propel the…

Manor Lords has sold over 2 million copies in under three weeks

Medieval city-builder Manor Lords has topped 2 million sales in under three weeks.The latest figures come from publisher Hooded Horse, which praised the early access PC title for delivering a "sensational debut" across Steam, GOG, Epic Games Store, and The Microsoft Store.Manor Lords is developed by Slavic Magic and has stormed out of the gates. The project became a record-breaker after amassing over 3.2 million wishlists on Steam (a platform record) and topped 1 million sales within 24 hours of its early access debut.Hooded Horse co-founder and CEO Tim Bender said the title has exceeded the company's wildest expectations. "It's been wonderful to see so many players give Manor Lords a try," said Bender. "We had some pretty optimistic expectations and even…

EA is diverting 100 percent of Immortals of Aveum net sales revenue to Ascendant Studios

Immortals of Aveum developer Ascendant Studios shared some fascinating news about the game's future today. In a blog post celebrating the game's debut on Xbox Game Pass and Electronic Arts' EA Play subscription service, the company announced that going forward, all revenue from sales of the fantasy-themed first-person shooter will go straight into its own pockets.It seems EA Games won't be collecting any revenue from those purchases. Ascendant Studios will obviously still owe platform fees to services like Steam and the PlayStation Store."For the foreseeable future, 100 percent of the net revenue from Immortals of Aveum purchases goes directly to our studio," the company said. "If you grab the game at full price or on sale, refer a friend to check it out,…

Baldur’s Gate 3 developer Larian opens new studio in Poland

Baldur's Gate 3 developer Larian Studios has established a new studio in Warsaw, Poland.The expansion means Larian now operates seven studios across Barcelona, Dublin, Gent, Guildford, Quebec, Kuala Lumpur, and Warsaw. Larian said the new opening will strive to create "genre-leading games" in tandem with its other teams across the world."Like its sister studios across the globe, Larian Studios Warsaw is dedicated to fostering an environment where developers can thrive creatively and reclaim their agency," reads a post on Larian's careers page. "Systems-heavy RPGs need best-in-class developers, that’s why we've put the people who build those systems at the center of our culture."Baldur's Gate 3 was a huge critical success for Larian, sweep…

Rebel Wolves’ Konrad Tomaszkiewicz wants to avoid repeating his CDPR past

There are plenty of lessons the developers at Rebel Wolves have learned from their time at CD Projekt Red, and one of the biggest is keeping things small.Talking to Bloomberg, founder Konrad Tomaszkiewicz explained the studio won't grow to the scale of the Witcher and Cyberpunk outfit. Chiefly, he feels things can get lost the more hands you put on a project, something that notably plagued Cyberpunk 2077."When you work at a company like ours, you don’t have 20 colleagues, you have five colleagues," said Tomaszkiewicz. "You need to do more, but at the same time, you have a bigger impact on the game."Tomaszkiewicz began his game development career at CDPR nearly 20 years ago. While admitting a smaller team is "totally different work" from his old studio, …

The Switch has topped 140M lifetime sales and Nintendo is preparing to unveil its successor

The Nintendo Switch has topped 141.3 million sales in seven years, according to Nintendo's own estimates. The milestone further cements the Switch's place as Nintendo's best-selling home console of all time.The handheld-home-console hybrid will need to shift a few more units to eclipse the 154 million lifetime sales amassed by the Nintendo DS, currently the best-selling console in the company's long history.Nintendo has diversified its Switch lineup since launching the original model in March 2017, adding a more affordable variant called the Switch Lite and a premium offering called the OLED Model to its roster.

Switch successor speculation

Hades 2 launches in Early Access with over 100K players

Supergiant launched Hades II in Early Access yesterday (May 5), and it's already off to an impressive start. Per SteamDB, the roguelike has peaked at 103,567 players.That puts it at over double the peak of the first Hades' Early Access when it came to Steam in 2019. It first arrived on the Epic Games Store in 2018 as a timed exclusive.Both Hades games have been the studio's only forays into Early Access. In Hades II's case, Supergiant said it'd have more content than the first Hades, with more content in the coming months. It expects Early Access to last throughout 2024.During its two-year pre-1.0 period, Hades sold 700,000 copies. At time of writing, Supergiant has revealed how much Hades II has sold.

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